Medidor de maldición
Al llenarse, la dificultad aumenta — los enemigos golpean más fuerte. Limpiarlo otorga mejor botín. Los jugadores expertos lo empujan en zonas de farm; retrocede antes de bosses difíciles.
Lucha. Saquea. Mejora. Rompe la Maldición.
La wiki comunitaria definitiva del ARPG de ESSENTIAL RPG en Roblox — armas, habilidades, razas, talentos, builds y estrategias de progresión en un solo lugar.
Última actualización: mayo 2026
Cursed Blade es un ARPG de mazmorras en Roblox desarrollado por ESSENTIAL RPG. Actualmente en Alpha con actualizaciones semanales, te lanza a un reino maldito donde masacras hordas de monstruos, saqueas equipo con stats aleatorios y forjas tu camino para romper la maldición ancestral.
Inspirado en dungeon crawlers y roguelites como Risk of Rain, la experiencia premia la experimentación de builds sobre roles de clase fijos. Cada arma lleva afijos únicos y cada talento moldea tu ritmo de combate.
Master these bindings early — combat speed and skill timing define your survival in higher zones.
| Action | Key / Button |
|---|---|
| Movement | W, A, S, D |
| Attack | M1 / X Button |
| Dash & Roll | Shift / R2 Trigger |
| Unlock Mouse Cursor | Ctrl |
| Skill 1 | Q / B Button |
| Skill 2 | F / Y Button |
| Skill 3 | R / L2 Trigger |
Entender estos sistemas separa la progresión estancada de las clears fluidas en endgame.
Al llenarse, la dificultad aumenta — los enemigos golpean más fuerte. Limpiarlo otorga mejor botín. Los jugadores expertos lo empujan en zonas de farm; retrocede antes de bosses difíciles.
Each level grants 3 Attribute Points for unlocking talents. Additional points come from titles, gear, accessories, and weapons. Physical builds rely on Fury generation — skills like Rage Slash and passives such as Pain Tolerance and Raging Blood feed your burst windows. Plan talent investments around your weapon type and skill loadout.
Any weapon works with any talent tree in theory, but Power talents scale swords, Agile talents enhance bows, and Wisdom talents empower staffs. Hybrid builds are possible but usually underperform focused setups once Abyss and Hell content unlocks.
A common mistake is chasing S-tier weapon names while ignoring skill rolls. If a B-tier weapon drops with two S-tier skills, keep it until you find a well-rolled S-tier replacement. Skill quality often outweighs base weapon tier in boss fights and late-game grinding.
Sigue esta ruta desde el primer spawn hasta progresar en Adventure.
Habla con Bob para recibir tu arma inicial y misión.
Mata 15 Farmer Zombies.
Derrota al mini jefe del tutorial.
Usa el portal junto a Bob para volver al lobby.
Mejora tu mejor arma en el herrero.
Farmera zonas de mayor nivel para XP y botín.
Gestionar el medidor de maldición cuando domines el combate.
Guarda Lanterns para reroll de raza cuando entiendas tu estilo.
Weapon tier reflects endgame performance with good skill rolls. Base ATK, attack speed, and affix synergy all matter.
DrgWing, GdnBlade, EndIsBlade, SunBlade
Top-tier base ATK and scaling for boss fights and late-game farming.
Divinity, Odyss, RuneBlade, EmpBlade, Dark Magic Bow
Strong alternatives with excellent skill compatibility.
Leviathan, Sniper, Living Wood, Falcon, DkBlade, Blood Staff
Solid mid-game options; upgrade affixes before replacing.
Bone Crush, Mage's Staff, KntBlade, WildBlade, Arcane Bow
Usable with great skill rolls; replace when better drops appear.
Iron Sword, Apprentice Wand, Antler Bow, Jungle Staff, Bone Bow
Starter tier — upgrade or replace as soon as possible.
Skills define burst windows and clear speed. Prioritize these when rolling or selecting loadouts.
Rage Slash, Wrath, Step Slash, Tactical Support, Lightning Arrows, Spell Volley, Detonation Magic
Best-in-slot for PvE, boss DPS, and group clear.
Frost Arrows, Frost Storm, Armor
Reliable utility and sustained damage.
Piercing Arrows, Lightning Storm
Situational but viable in specific builds.
Arrow Volley, Cleave, Fireball, Scorch Ray, Excalibur
Early-game fillers — replace as better skills unlock.
Seven races with three variants each grant exclusive passive abilities. Variant rarity affects stat scaling — stronger variants drop less often.
Visit the Race Menu to spend Lanterns on rerolls. Purple Lanterns are standard; orange/red Lanterns offer better luck. Refine your current race instead of rerolling to level passives without changing race. Lanterns drop from Adventure Mode, Abyss [Hard], and Hell — stockpile before committing to expensive reroll sessions.
Strongest scaling via Land Wyrm and Sky Wyrm evolutions. Best for virtually all endgame builds.
Balanced utility and reliable late-game progression.
Aggressive damage-focused passives for burst combat styles.
Decent utility for grinding but lower ceiling than top tiers.
Dependable for regular farming and mid-game content.
Smoother early game but weaker damage scaling later.
Adequate early progression; outpaced once stronger races unlock.
Over 100 talents split across three attribute trees. Points cost 5, 10, 20, 30, or 50 depending on power — 50-point talents are build-defining capstones.
You gain 3 Attribute Points per level. Plan your path toward 30- and 50-point capstones rather than spreading points thinly.
Swords / Melee
Physical damage, Fury generation, stun, and survivability.
Bows / Ranged
Attack speed, movement, Swiftness stacks, and elemental synergy.
Staffs / Magic
Magic damage, mana manipulation, and status effect builds.
Accessories provide passive effects and Luck base stats. Match effects to your weapon and skill setup.
Original Sin, Giantslayer, Prodigy, Proliferating Plating, Eagle Eye, Callus
Eagle Eye ignores enemy Resistance; Callus converts physical damage taken into sustain; Proliferating Plating adds massive HP.
Graceful Mind, Blood Oath, Eternal Heart, Talisman, Cuirass, Hades Emissary
Strong all-around picks for most playstyles.
Resentment, Mind
Situational — evaluate against your build goals.
Grace
Usable early; replace in late game.
Smuggler
Weakest accessory — avoid unless nothing else available.
These setups pair weapon scaling, skill burst, race passives, and accessory effects for optimal clears.
| Estilo | Arma | Habilidades | Raza | Accesorios |
|---|---|---|---|---|
| Melee Burst | DrgWing | Rage Slash, Step Slash, Armor | Dragonkin | Original Sin, Eagle Eye |
| Staff AOE | Divinity / Living Wood | Detonation Magic, Spell Volley, Frost Storm | Dragonkin | Graceful Mind |
| Ranged DPS | Dark Magic Bow | Tactical Support, Lightning Arrows, Frost Arrows | Dragonkin / Demons | Eagle Eye |
The blacksmith is your primary power spike between zone unlocks.
Progress through zones of increasing difficulty. Each area requires defeating specific enemies and bosses to advance.
Main progression path. Farm XP, materials, and purple Lanterns for race rerolls.
High-difficulty dungeon with superior loot and crafting materials. Unlock after reaching appropriate level.
Endgame challenge content. Source of rare Lanterns and top-tier drops for optimized builds.
Sin códigos activos
En mayo 2026 no hay códigos verificados. ESSENTIAL RPG tiene un canal de códigos en Discord.
Revisa el canal de códigos de Discord tras las actualizaciones semanales.
Sigue la misión principal, mejora tu arma en el herrero, farma zonas altas y gestiona el medidor de maldición.
Mecánica de riesgo-recompensa: más dificultad al llenarse, mejor botín al limpiarlo.
Dragonkin es S-tier. Angels y Demons son alternativas A-tier sólidas.
DrgWing lidera S-tier. GdnBlade, EndIsBlade y SunBlade también son top.
3 puntos por nivel para talentos. Los capstones cuestan 50 puntos.
Menú de Raza con Lanterns. Refina para subir pasivas sin cambiar raza.
No activos en mayo 2026. Sigue el Discord oficial.
No. cursedblade.wiki es un recurso comunitario independiente.